#ifndef __PLAYER_H__
#define __PLAYER_H__

#include <string>

class player {
	private:
		string name;
		int point;
		majanTile hand[];
		
		
	public:
		player(string s):name(s);
		void setPoint(int newPoint);
		void setHand(majanTile *newHand[]);
		
		bool riichiPossible(const majanTile &curr);
		bool ponPossible(const majanTile &curr);
		bool kanPossible(const majanTile &curr);
		bool winPossible(const majanTile &curr);


#endif